Exiting the cave, racers drive up an active volcano, like the one in World 6. Leaving the castle, racers emerge from the water and drive through a small cave. This section ends with racers driving into a castle. Surrounding the underwater section is a forest that resemble the basis' World 2 and World 3. ![]() Racers drive along a slight serpentine path, avoiding Stilt Guys and Huffin Puffins before diving into an underwater section. Racers begin at Yoshi's House in a field that resembles World 1 from Super Mario World 2: Yoshi's Island. While some other courses feature unique race start fanfares and results music, this is the only course in the Mario Kart series to feature its own unique finish line fanfare this fanfare plays regardless of the player's final placement in the race, unlike other courses that use three different fanfares depending on the player's placement. It also has a unique race start fanfare, finish line fanfare, and results theme based on the "Game Start", "Goal", and "Score" themes, respectively. Similarly to Hyrule Circuit, Animal Crossing, and Urchin Underpass, this course has unique coins-in this case, the coins have the same design and collection sound effect as in the Yoshi's Island series. Additionally, there is a Goal Ring near the finish line. A windpump near the starting line plays the same sound effect as the Paddle Platforms in Super Mario World 2: Yoshi's Island. ![]() Koopa Paratroopas and Sidesteppers also appear on the course. Many cameos from the game appear in the background, including Incoming Chomps, Petal Guys, Goonies, an enormous Nep-Enut, and Yoshi's ally Poochy. The layout of the course appears to reference all the world themes from Super Mario World 2: Yoshi's Island. Īkin to other courses based on games outside of the Super Mario franchise, this course uses the logo for the Yoshi's Island series for its starting line, and the course itself is heavily inspired by the game it is based on, featuring obstacles like Stilt Guys and Huffin Puffins, and mechanics like Winged Clouds that can summon stretches of road when driven into. Despite the course being introduced in Mario Kart Tour around one month after its Booster Course Pass release, it does not have a classic course prefix in either game, and internal data marks it as a new course for Mario Kart Tour. It is the second course to be introduced to the Mario Kart series in the Booster Course Pass, after Sky-High Sundae. It is a course that takes place on the island it is named after, with its music theme being an arrangement of the athletic theme from Super Mario World 2: Yoshi's Island. You can also visit g.co/privacytools at any time.Yoshi's Island is a race course that first released as part of Wave 4 of the Booster Course Pass in Mario Kart 8 Deluxe, appearing as the fourth and final course of the Fruit Cup, and reappears in Mario Kart Tour, starting with the 2023 Yoshi Tour. Select “More options” to see additional information, including details about managing your privacy settings. We also use cookies and data to tailor the experience to be age-appropriate, if relevant. Personalized content and ads can also include things like video recommendations, a customized YouTube homepage, and tailored ads based on past activity, like the videos you watch and the things you search for on YouTube. Non-personalized content and ads are influenced by things like the content you’re currently viewing and your location (ad serving is based on general location). If you choose to “Reject all,” we will not use cookies for these additional purposes. ![]() ![]() Show personalized ads, depending on your settings.Show personalized content, depending on your settings.Deliver and measure the effectiveness of ads.If you choose to “Accept all,” we will also use cookies and data to Measure audience engagement and site statistics to understand how our services are used and enhance the quality of those services.Track outages and protect against spam, fraud, and abuse.
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